Scenario Design:
To describe how the Assault Games scenario design is working I would like to quote Grant from The Players Aid (Article Grant´s Top 10 Wargames of 2021):
“This game is designed to be a different experience, even with scenarios that you have already played. This is accomplished through the use of the Order of Battle which is variable through the use of Formation Cards. In each scenario, rather than being given a set Order of Battle, the players will randomly select Formation Cards based on the side they are playing. These Formation Cards give the player a certain number and type of units available for the scenario. This ensures both variation and regular surprises, since the make-up of your forces will change from game to game. This was a really refreshing take on the genre as these Formations are close in unit makeup but with slight variation that will provide new challenges or opportunities.”